![]() ![]() And so we can come down and save a preset, and this dialogue box opens up, and we'll give it a description, so Nice Curl, and we'll call this Nice Curl as well. And let's say that that, if we give ourselves a few more frames. So we've got our regular turbulence here unless you say we want to change the settings to Curl, that's too much, so we just bring this down a bit, maybe change it around, and, you know, you just play with your settings until you get a look that you're happy with. So let's have a look at creating a preset for turbulence modifier, and we'll add a emitter and we'll just see what we've got. Use of X-Particles in your scene file requires that you create your scene file. They can also be a great place to start when developing a particle sim further. Using Cinema4Ds Save Project with Assets option off the File menu can. You can reuse regular setups and settings and share these setups with others. Presets are a useful way of improving workflow.
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